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Satoru Iwata Quotes
I think that Nintendo puts a lot more emphasis and uses the controller more than any of the other companies.
~ Satoru Iwata
Any
Companies
Emphasis
I Think
Lot
More
Nintendo
Other
Puts
Than
Think
Uses
design
copy
If Nintendo asks consumers to pay more money than the other platforms, then it's Nintendo's mission to provide the added value for which the people are willing to pay. In order to do that, we must remain unique and cannot be reproduced somewhere else.
~ Satoru Iwata
Added
Ask
Cannot
Consumers
Else
Mission
Money
More
Must
Nintendo
Order
Other
Pay
People
Platforms
Provide
Remain
Somewhere
Somewhere Else
Than
Then
Unique
Value
Which
Willing
design
copy
If the first entrant always wins the market, the Dreamcast must have won the race against the PS2, for example. There are many precedents like that in the past. The first to market is not necessarily the winner in the race.
~ Satoru Iwata
Against
Always
Example
First
For Example
In The Past
Like
Many
Market
Must
Necessarily
Past
Race
Winner
Wins
Won
design
copy
If we don't take an approach that looks holistically at the form a video-game platform should take in the future, then we're not able to sustain Nintendo 10 years down the road.
~ Satoru Iwata
Able
Approach
Down
Down The Road
Form
Future
Looks
Nintendo
Platform
Road
Should
Sustain
Take
Then
Years
design
copy
If we reduce the number of employees for better short-term financial results, employee morale will decrease. I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people around the world.
~ Satoru Iwata
Able
Around
Better
Could
Decrease
Develop
Doubt
Employee
Employees
Fear
Financial
Impress
Laid
May
Morale
Number
Off
People
Reduce
Results
Short-Term
Sincerely
Software
Titles
Who
Will
World
design
copy
If you want to make short-term profits from the stock price, then I am a very bad president. But I don't think I'm so bad for maximizing the long-term value of Nintendo.
~ Satoru Iwata
Am
Bad
I Am
Long-Term
Make
Nintendo
President
Price
Profits
Short-Term
Stock
Then
Think
Value
Very
Want
You
design
copy
I'm not interested in offering software for free of charge. That's because I myself am one of the game developers who, in the future, wants to make efforts so the value of the software will be appreciated by the consumers.
~ Satoru Iwata
Am
Appreciated
Because
Charge
Consumers
Developers
Efforts
Free
Future
Game
Interested
Make
Myself
Not Interested
Offering
Software
Value
Wants
Who
Will
design
copy
In 1978, I entered the Tokyo Institute of Technology. I would have loved to study videogame programming, but nobody was teaching it then. So I went to classes on engineering and early computer science.
~ Satoru Iwata
Classes
Computer
Computer Science
Early
Engineering
Entered
Institute
Loved
Nobody
Programming
Science
Study
Teaching
Technology
Then
Tokyo
Would
design
copy
In Europe, we packed in Wii Sports with the console, so one way or another, people processed the Wii by enjoying Wii Sports. The unique, interactive nature of the game was spread thanks to the excitement from the consumer.
~ Satoru Iwata
Another
Console
Consumer
Enjoying
Europe
Excitement
Game
Interactive
Nature
One-Way
Packed
People
Processed
Sports
Spread
Thanks
Unique
Way
design
copy
In general, no engineer hates higher performance.
~ Satoru Iwata
Engineer
General
Hates
Higher
Performance
design
copy
In the case of the Nintendo 3DS, it's supposed to be the successor to Nintendo DS. As soon as the development of the original Nintendo DS was over, we started working on the successor to it.
~ Satoru Iwata
Case
Development
Nintendo
Original
Over
Soon
Started
Successor
Supposed
Working
design
copy
In the digital world, content has the tendency to lose value, especially on smart devices. We finally found solutions to the problem. We will not merely port games developed for our dedicated systems to smart devices just as they are - we will develop brand new software which perfectly matches the play style and control mechanisms of smart devices.
~ Satoru Iwata
Brand
Brand New
Content
Control
Dedicated
Develop
Developed
Devices
Digital
Digital World
Finally
Found
Games
Just
Lose
Matches
Mechanisms
Merely
New
Our
Perfectly
Play
Port
Problem
Smart
Software
Solutions
Style
Systems
Tendency
Value
Which
Will
World
design
copy
In the time period before Wii was called Wii and we still referred to it as Revolution, no one thought it was going to succeed.
~ Satoru Iwata
Before
Going
No-One
Period
Referred
Revolution
Still
Succeed
Thought
Time
Time Period
design
copy
It certainly makes a game better to have voice commands because it can alter how the game is played.
~ Satoru Iwata
Alter
Because
Better
Certainly
Commands
Game
How
Makes
Played
Voice
design
copy
It is challenging to communicate attractions which are hard to understand unless you actually touch and experience them yourself. This is especially so with Wii U because it has unprecedented entertainment potential.
~ Satoru Iwata
Actually
Attractions
Because
Challenging
Communicate
Entertainment
Experience
Hard
Potential
Them
Touch
Understand
Unless
Unprecedented
Which
You
Yourself
design
copy
It was very fortunate for Wii that a lot of households around the world decided to connect the Wii to the living room TV.
~ Satoru Iwata
Around
Connect
Decided
Fortunate
Households
Living
Living Room
Lot
Room
TV
Very
World
design
copy
It's important not only to have the right timing of when the hardware is going to be released but also when we are going to be able to introduce quality software.
~ Satoru Iwata
Able
Also
Going
Hardware
Important
Introduce
Only
Quality
Released
Right
Software
Timing
design
copy
It's not part of our culture to even think about outright purchasing a third-party developer.
~ Satoru Iwata
About
Culture
Developer
Even
Our
Outright
Part
Purchasing
Think
design
copy
Like any other entertainment medium, we must create an emotional response in order to succeed. Laughter, fear, joy, affection, surprise, and - most of all - accomplishment. In the end, triggering these feelings from our players is the true judgment of our work. This is the bottom line measurement of success.
~ Satoru Iwata
Accomplishment
Affection
Any
Bottom
Bottom Line
Create
Emotional
End
Entertainment
Fear
Feelings
In The End
Joy
Judgment
Laughter
Like
Line
Measurement
Medium
Most
Must
Order
Other
Our
Players
Response
Succeed
Success
Surprise
True
Work
design
copy
Making games look more photorealistic is not the only means of improving the game experience. I know, on this point, I risk being misunderstood, so remember, I am a man who once programmed a baseball game with no baseball players. If anyone appreciates graphics, it's me!
~ Satoru Iwata
Am
Anyone
Appreciates
Baseball
Baseball Game
Baseball Players
Being
Being Misunderstood
Experience
Game
Games
Graphics
I Am
Improving
Know
Look
Making
Man
Me
Means
Misunderstood
More
Once
Only
Players
Point
Programmed
Remember
Risk
Who
design
copy
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AuthorName
Satoru Iwata
Profession
Businessman
BirthDate
06 December, 1959
DeathDate
11 July, 2015
Country
Japan
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