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Anita Sarkeesian Quotes Quotes
As others have recently suggested, the term 'gamer' is no longer useful as an identity because games are for everyone. These days, even my mom spends an inordinate amount of time gaming on her iPad. So I'll take a cue from my younger self and say I don't care about being a 'gamer,' but I sure do love video games.
~ Anita Sarkeesian
About
Amount
Because
Being
Care
Cue
Days
don't Care
Even
Everyone
Gamer
Games
Gaming
Her
Identity
Inordinate
iPad
Longer
Love
Mom
Others
Recently
Say
Self
Suggested
Sure
Take
Term
Time
Useful
Video
Video Games
Younger
design
copy
Developers need to start moving away from the entitled macho-male power fantasy in their games. They need to recognize that there are wider stories that they can tell.
~ Anita Sarkeesian
Away
Developers
Entitled
Fantasy
Games
Moving
Moving Away
Need
Power
Recognize
Start
Stories
Tell
Wider
design
copy
Game creators aren't necessarily all sitting around twirling their nefarious-looking mustaches while consciously trying to figure out how to best misrepresent women as part of some grand conspiracy. Most probably just haven't given much thought to the underlying messages their games are sending.
~ Anita Sarkeesian
Around
Best
Conspiracy
Creators
Figure
Game
Games
Given
Grand
How
Just
Messages
Most
Much
Necessarily
Out
Part
Sending
Sitting
Some
Thought
Trying
Underlying
While
Women
design
copy
Game studios, developers, and major publishers need to vocally speak up against the harassment of women and say this behavior is unacceptable.
~ Anita Sarkeesian
Against
Behavior
Developers
Game
Harassment
Major
Need
Publishers
Say
Speak
Studios
Unacceptable
Up
Women
design
copy
GamerGate is really a sexist temper tantrum. That's kind of a silly, funny way of putting it, but it's kind of what it feels like, right? They're going after and targeting women who are trying to make changes in the industry. They're attacking anyone who supports women.
~ Anita Sarkeesian
After
Anyone
Attacking
Changes
Feels
Funny
Funny Way
Going
Industry
Kind
Like
Make
Putting
Really
Right
Sexist
Silly
Supports
Tantrum
Targeting
Temper
Trying
Way
Who
Women
design
copy
Games have a huge impact on our society because the media plays a role in helping to shape our attitudes. So it's not just fantasy.
~ Anita Sarkeesian
Attitudes
Because
Fantasy
Games
Helping
Huge
Huge Impact
Impact
Just
Media
Our
Plays
Role
Shape
Society
design
copy
Harassment is the background radiation of my life. It is a factor in every decision I make. Any time I tweet something or make a post, I'm always thinking about it.
~ Anita Sarkeesian
About
Always
Any
Background
Decision
Every
Factor
Harassment
Life
Make
My Life
Post
Radiation
Something
Thinking
Time
Tweet
design
copy
I love playing video games, but I'm regularly disappointed in the limited and limiting ways women are represented.
~ Anita Sarkeesian
Disappointed
Games
I Love
Limited
Limiting
Love
Playing
Regularly
Video
Video Games
Ways
Women
Women Are
design
copy
I was frustrated with how academia tended to present feminist theory in disconnected or inaccessible ways. I wanted to try and bring a sociological feminist lens to the limited and limiting representations of women in the media and then share that with other young women of my generation. YouTube was the perfect medium.
~ Anita Sarkeesian
Academia
Bring
Disconnected
Feminist
Frustrated
Generation
How
Inaccessible
Lens
Limited
Limiting
Media
Medium
My Generation
Other
Perfect
Present
Share
Sociological
Then
Theory
Try
Wanted
Ways
Women
Young
Young Women
YouTube
design
copy
My own contentious relationship with gaming continued through high school and college: I still enjoyed playing games from time to time, but I always found myself pushed away by the sexism that permeated gaming culture. There were constant reminders that I didn't really belong.
~ Anita Sarkeesian
Always
Away
Belong
College
Constant
Continue
Culture
Enjoyed
Found
From Time To Time
Games
Gaming
High
High School
High School And College
My Own
Myself
Own
Playing
Playing Games
Pushed
Really
Relationship
Reminders
School
Sexism
Still
Through
Time
Were
design
copy
Online harassment, especially gendered online harassment, is an epidemic. Women are being driven out; they're being driven offline. This isn't just in gaming. This is happening across the board online, especially with women who participate in or work in male-dominated industries.
~ Anita Sarkeesian
Across
Being
Board
Driven
Epidemic
Gaming
Happening
Harassment
Industries
Just
Online
Out
Participate
Who
Women
Women Are
Work
design
copy
The power of pop culture stories should not be underestimated, and there is an enormous potential for inspirational stories that can have a positive, transformative effect on our lives.
~ Anita Sarkeesian
Culture
Effect
Enormous
Inspirational
Lives
Our
Our Lives
Pop
Pop Culture
Positive
Potential
Power
Should
Stories
Transformative
Underestimated
design
copy
The time for invisible boundaries that guard the 'purity' of gaming as a niche subculture is over. The violent macho power fantasy will no longer define what gaming is all about.
~ Anita Sarkeesian
About
Boundaries
Define
Fantasy
Gaming
Guard
Invisible
Longer
Macho
Niche
Over
Power
Purity
Subculture
Time
Violent
Will
design
copy
There are people I've blocked for a long time who will still respond to every single person that replies positively to me on Twitter. I have quite a few cyber-stalkers like that.
~ Anita Sarkeesian
Blocked
Every
Few
Like
Long
Long Time
Me
People
Person
Positively
Quite
Respond
Single
Single Person
Still
Time
Twitter
Who
Will
design
copy
There's a toxicity within gaming culture, and also in tech culture, that drives this misogynist hatred, this reactionary backlash against women who have anything to say, especially those who have critiques or who are feminists.
~ Anita Sarkeesian
Against
Also
Anything
Backlash
Culture
Drives
Feminists
Gaming
Hatred
Reactionary
Say
Tech
Those
Who
Within
Women
design
copy
We are witnessing a very slow and painful cultural shift. Some male gamers with a deep sense of entitlement are terrified of change. They believe games should continue to cater exclusively to young heterosexual men with ever more extreme virtual power fantasies.
~ Anita Sarkeesian
Believe
Cater
Change
Continue
Cultural
Deep
Entitlement
Ever
Extreme
Fantasies
Gamers
Games
Heterosexual
Male
Men
More
Painful
Power
Sense
Shift
Should
Slow
Some
Terrified
Very
Virtual
Witnessing
Young
design
copy
We can be critical of the things that we love. That is possible.
~ Anita Sarkeesian
Critical
Love
Possible
Things
design
copy
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