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Yuji Horii Quotes Quotes
For 'Dragon Quest IX,' one of the biggest things was being able to create your own character and your party members, too. The importance of it is that you can customize the face, the name, or something like that, so the party members are really a reflection of you. It becomes more of your own experience.
~ Yuji Horii
Able
Becomes
Being
Biggest
Biggest Things
Character
Create
Dragon
Experience
Face
Importance
Like
Members
More
Name
Own
Party
Quest
Really
Reflection
Something
Things
Too
You
Your
design
copy
For U.S. television series, I really like 'Dexter.'
~ Yuji Horii
Dexter
Like
Really
Series
Television
Television Series
design
copy
I wonder sometimes why the U.S. reviewers are more negative towards turn-based battle systems.
~ Yuji Horii
Battle
I Wonder
More
Negative
Reviewers
Sometimes
Systems
Towards
Why
Wonder
design
copy
In Japan, there's a TV series called Jin. It deals with time travel. I like stories about time travel. It's a story about people living in modern day that travel back to the Edo era. Those things really interest me.
~ Yuji Horii
About
Back
Day
Deals
Era
Interest
Japan
Like
Living
Me
Modern
Modern-Day
People
Really
Series
Stories
Story
Things
Those
Time
Time Travel
Travel
TV
TV Series
design
copy
It is difficult to meet fan expectations, especially when people say, 'Oh, the last one was the best one.' It creates more pressure each time for the next game to top the last one.
~ Yuji Horii
Best
Creates
Difficult
Each
Each Time
Expectations
Fan
Game
Last
Meet
More
Next
Oh
People
People Say
Pressure
Say
Time
Top
design
copy
When I started, people would come to interview me, and just knowing that I worked in videogames - it was like people wanted to stone me, it was that bad. People thought of video games as kind of a bad thing in society. Now, people that come to interview me, they have grown up with video games, and they know what they are; they've experienced it.
~ Yuji Horii
Bad
Bad People
Bad Thing
Come
Experienced
Games
Grown
Grown-Up
Interview
Just
Kind
Know
Knowing
Like
Me
Now
People
Society
Started
Stone
Thing
Thought
Up
Video
Video Games
Videogames
Wanted
Worked
Would
design
copy
Where 'Dragon Quest Monsters' originated from was 'Dragon Quest V,' where you had a monster befriending system as a main part: you could actually befriend monsters and have them fight on behalf of your party, as part of your party.
~ Yuji Horii
Actually
Befriend
Behalf
Could
Dragon
Fight
Had
Main
Monster
Monsters
Originated
Part
Party
Quest
System
Them
Where
You
Your
design
copy
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AuthorName
Yuji Horii
Profession
Designer
BirthDate
06 January, 1954
Country
Japan
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